- Price$2.99
- CategoryGames
- SubgenreStrategy
- First releasedDecember 9, 2014
- Versions2 archived
- Installable2 of 2
- AvailabilityRemoved from the App Store
- SellerSlitherine
- Bundle IDcom.slitherine.fl-longestday
RequirementsCompatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.
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Report an issueJune 6th, 1944. D-Day is the Allied operation that launched the successful liberation of German-occupied Western Europe during World War II. In Frontline: The Longest Day, players command the Allied forces through some of the most famous battles of the war, freeing Europe from the hands of the German Army. The game takes place over five massive, engaging and challenging missions, all inspired by historical missions which took place during operation Overlord: Utah, Omaha, Gold, Cherbourg, Sword & Juno.
Players are faced with tough decisions and will have to think through the options to take advantage of terrain, use their combat techniques wisely and make sure they leverage the special ability of each unit to overcome the enemy and get Europe back in safe hands. FEATURES
Land, and aerial combat: all units have strengths and weaknesses encouraging different uses, adding an extra strategic layer to the game. There are over 80 of them!
Units will upgrade throughout the game, based on combat success and experience. This will prove to be an extremely powerful tool to progress in the game providing the players with a personalized army depending on their style of play.
Complex combat mechanics and special abilities for all units such as: Flanking manoeuvres, encirclements, suppression, combat fatigue, penetration, deflection, removing landmines, artillery support, airstrikes, transport, sandbags, march, APCR ammunition, incendiary grenades, smoke grenades, artillery barrages, reinforce & resupply.
Maps are created to reflect the real terrain and their dramatic impact on the historical situation.
A unique visual style using detailed and realistic units representations.
More than 400 Game-Play Turns!
Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| July 22, 2023 | 1.02 | ★ 3.0 | 17 | $2.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15I think the games concept is great but theres alot of flaws in the game first when I buy a unit on the first mission and put it in a little water area it stays in the landing craft and fights on land another thing is the game doesnt have a save so if your in the middle of a fight and leave you have to restart the games mechanics are weird and Im still learning how to supply my troops the music doesnt fit in at all with the scenario and I cant know the name of the enemy units or have a little information button on there which isnt important but plays a nice role in the game for people who may not know alot on WW2 another thing is I cant play as the Axis which would be fun I think if you had a choice between playing the Allies or the Axis like with Burning Bridges which is made by a completly different company but still its a cool little feature also I would like to buy flame throwers but they arent an option which kind of frustrates me because they are great against bunkers and Im tired of sending Riflemen to die or buy 5 tanks to take on one bunker because the bunker is being supported my Artillery and and machine guns I hope you can remake a better game and add new things so the games for fun like a sandbox mode where you can add troops to defend and pick your side I think that would be fun and the maps would already be made thank you for reading my review and I hope you can make better games in the future
Seemed ok for a couple of days.. now it wont even open.. complete waste of money..
okay, I read the reviews and about the flaws and decided to try it anyway because I was such a fan of Road to Moscow and gave them five stars. Road to Moscow had two very annoying scenarios with known issues that keep you from getting all three achievements, and the developers are yet to fix it. Here games are 80-90 moves so i cant play a whole game and have to save. all the mines come back, some enemy units are sacked and you cant kill them all and many other flaws you can read about from other people... bottomline, I stomached through the first 2 beaches and quit half way through the 3rd... this game is crap and if they want to release it early, make it free or something...you just lost a loyal customer because not that i care about a $3 game when i drop a couple thousand on a couple of iPads and a couple of iPhones, but i dont want to feel the frustration and waste of time again thinking this game is ready for prime time because you are charge. if its free, and you are honest it has bugs ok, and if this game had been bug free and $10, i would have bought it because i love the concept so much...you screwed up because now i dont trust your brand Slitherine either and will avoid your other games too.
Saving and exiting restores mines and they are not visible don't buy
Horribly bugged. Very frustrating. Do not buy.
Loved its predecessor, and this seems even better. Huge battles. Sort of like a "lite" version of Panzer Corps, but with good differentiation between various kinds of infantry, armor, artillery, and air. Maps are more historical this time, though force composition is still quite flexible and objective driven, i.e. you have to capture towns to get more resources. AI is tough enough, though Game Center would be awesome. For a good, smooth-playing operational wargame, this is one of the best. (Much prefer over Hunted Cow stuff.) Only downside is like people have pointed out, no rules included! But Frontline:Moscow has good documentation, try that first. Well worth it. Update: removed a star due to buggy performance. Will restore if update fixes problems, esp. the re-appearing mines! 2nd update: another star removed for unfixed bugs. Could not finish a scenario due to bugs (a unit that can't be killed), so was not able to make it more than halfway through the game.
As mentioned, does not even compare with Road to Moscow. Come on Slitherine! I know you guys have better than this in your development skills because I own quite a few of your games and thoroughly enjoy most of them. Maybe a little more time put into this one and you would have another winner on the Western Front?
I like Slitherline's games but this one tested the limits of my patience, it is not OK to release a game with so many bugs and expect people to pay for it.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.