- CategoryGames
- First releasedJanuary 21, 2015
- Versions1 archived
- Installable1 of 1
- AvailabilityRemoved from the App Store
- SellerGameClub
- Bundle IDcom.pixeljam.potatomanSeeksTheTroof
RequirementsCompatible with iPhone and iPod touch. Requires iOS 6.0 or later.
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8 of 25Fffffuuuuuuuuuuu!
Fun and challenging gameplay, but the controls are questionable and the story is short lived. Also I played through for ten minutes, responded to a text, switched back and my game was gone. Maybe think about save points?
I can safely say that this may be diminutive in duration but is colossal in conception (and execution, LOVE the Llamasoft/Madgarden-isms). Dare I say masterpiece? Totally in love with this. Simply one of the greatest video game endings ever made, bar none. An instant iOS classic. Two words: sequel, please?
There is no way to anticipate anything in the game. You pretty much have to die every couple seconds to "learn" how to get past each thing. It's not fun. It's just frustrating.
Before you play this game, I would recommend you know a little about it. It's more like a new age 8-bit rage game. So it's very difficult, but a good challenge is always fun. The buttons are a bit difficult, but it gives you the option to change them to your liking. Highly recommend. Go check out pewdiepie or Markiplier play it if you're still unsure.
Only thing would make it better is mfi support. Really well designed game.
The problem with the controls is that the character runs too close to the bottom of the screen, which is where your fingers will be to controls him. This game is also redundant and not very clever/nostalgic at all. I fully regret buying this.
I'll focus on the flawed: awkward controls, a huge randomness factor so even if you've completed an encounter 10 times no problem you might die the next 3, the game doesn't auto saves when it goes into the background. None of these mesh well with a difficult game.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.