- Price$9.99
- CategoryGames
- SubgenreStrategy
- First releasedApril 3, 2014
- Versions3 archived
- Installable2 of 3
- AvailabilityStill on the App Store
- SellerSubset Games
- Bundle IDcom.ftlgame.FTL
RequirementsCompatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.
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Report an issueThe award winning PC spaceship simulation game from Subset Games comes to iPad! Includes the free expansion, FTL: Advanced Edition, which adds new ships, enemies, events, weapons, and more!
PC version’s awards include: - IGN - Game Of the Year Nominee 2012 - PC Gamer - 2012 Best Short-Form Game - Indie Game Festival 2013 - Excellence in Design - Indie Game Festival 2013 - Audience Award - Game Developers Choice Awards 2013 - Best Debut: Subset Games
In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Key Features: - Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle. - Pause the game mid-combat to evaluate your strategy and give orders. - Upgrade your ship and unlock new ones with the help of seven diverse alien races. - Hundreds of text based encounters will force you to make tough decisions. - Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same. - Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.
Website - www.FTLgame.com Twitter - @FTLgame
NOTE: Only compatible with iPad 2 or newer -- Will NOT run on iPad 1!
Chart History
Ratings Over Time
sampled from 6 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| November 27, 2015 | 1.5.13 | ★ 4.6 | 952 | $9.99 |
| December 4, 2016 | 1.5.13 | ★ 4.6 | 1,295 | $9.99 |
| December 8, 2016 | 1.5.13 | ★ 4.6 | 1,298 | $9.99 |
| December 6, 2022 | 1.6.21 | ★ 4.5 | 679 | $9.99 |
| November 30, 2023 | 1.6.21 | ★ 4.5 | 720 | $9.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15I played the game three or four times over the span of a couple weeks. Now when I try to open the app it just gets stuck on the loading screen. I even tried deleting and reinstalling it, still just loading…
Ok hear me out this could possibly be the best strategy game ever it is so replayable! It is also EXTREMELY hard but it is definitely worth it to buy! 👍
It’s a very addictive and challenging game. Skill is a factor, but luck plays an equal part. Would love to see an ‘easier’ mode to help explore game mechanics. Would also love to get some reward for repelling boarders, fighting off 4 attackers on an early ship deserves something! Love this game but getting totally destroyed by an overpowered random encounter is frustrating. Skill alone is not enough
I play this game quite a bit on desktop, and i wish the iPad version was a direct translation where your finger is the mouse cursor. Instead, the interface as modified for iPad is clunky and frustrating to use.
It gets stuck on the initial loading screen. Restarted the app, restarted my iPad, same issue. Requested a refund, Apple won’t give me one. Complete waste of $9.99.
This is a great concept game whose fun is ruined by the lack of a save feature. The game designer DECIDED to make this an unsavable, arcade-concept game, and ruined it for a lot of people. I enjoy the game play, but the game demands hours of experimentation AND A LOT OF LUCK for each randomly-generated playthrough, and I ain’t got time for that. With a save feature: 5 stars, easily. As it is: 2 stars and a lot of frustration.
I like the concept of the game, but the execution is god awful. Fires will randomly be significantly more deadly, rapidly destroying rooms and killing crew members. Star charts that fully block you from taking entire routes. Weapons having full combat phases where they magically won’t land a single shot while the enemy is escaping. Random events that damage your ship. Literally no benefit for visiting “dangerous” map segments. A single piece of debris can fully ruin an entire run. Great idea for a tablet game, but I genuinely can’t rate this game more than 2 stars for how horribly it’s executed. The 4.5 *has* to be paid reviews.
(SPOILERS: Not that it matters: the game is unfunny difficult even on easy) Over 200 hours playing across PC and iPad and I’ve only beaten the game once, on easy. Achievement data shows only 1 in 4 have ever beaten the game at all. I adore the concept, love the challenge, I’m fine with the permanent death, and I’m fine with fighting the final boss three times. My problem is that the final boss breaks the established rules of the game. Disable its cloak and it can cloak anyway, knock out its FTL drive and pilot the watch it light speed escape anyway. Kill every crew member and the AI takes control. My last straw was watching my crew of seven in an undamaged ship, with as many upgrades affordable with its limited power slots, completely drained of oxygen by the boss hacking drone and game over within 45 seconds. This is not a strategy game, it’s a gotcha RNG game with poorly designed features. I wonder if the devs can beat actually this game on normal mode. Even though I got my money’s worth, so they say, I cannot recommend this game.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.