- Price$2.99
- CategoryGames
- SubgenreStrategy
- First releasedDecember 12, 2013
- Versions2 archived
- Installable2 of 2
- AvailabilityStill on the App Store
- SellerBit By Bit Studios, LLC
- Bundle IDcom.bitbybitstudios.fiz
RequirementsCompatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
Something off?
Report an issueIf you've ever dreamed of owning a brewery, this is your chance!
From humble garage beginnings, grow your brewery into a world-renowned symbol of excellence by crafting the best beer in the land. Research marketplaces and festivals to learn what your public wants, then brew it using realistic ingredients! Manage your profits to hire new employees, upgrade equipment, and discover new recipes.
Running a world-class brewery isn't all pints and parties, though. Along the way you'll experience a story fraught with rivalry, mystery, and desperately thirsty people. Will your beer have what it takes to make a difference in their lives?
Featuring:
◆ No waiting or in-app purchases. Play for minutes or hours at a time. ◆ 20+ Hours of gameplay in a single playthrough. ◆ 60+ Recipes to discover. ◆ 20+ Employees to hire. ◆ 60+ Randomly selected Events and Competitions. ◆ 25+ Marketplaces to research and master. ◆ "New Game +" mode and randomized content for multiple playthroughs.
All for less than the price of a pint! Water you waiting for? Excitement is brewing! Don't wait any lager, hop in!
Ratings Over Time
sampled from 6 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| December 15, 2017 | 1.2 | ★ 4.6 | 54 | $0.99 |
| December 12, 2019 | — | ★ 4.5 | 75 | $2.99 |
| December 1, 2020 | — | ★ 4.6 | 83 | $2.99 |
| November 28, 2023 | 1.2 | ★ 4.6 | 99 | $2.99 |
| December 8, 2024 | 1.2 | ★ 4.6 | 104 | $2.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15This is one of those games that the app store sees too infrequently these days. Fiz is an excellent business game centering on running a brewery, and it is a lot of great things -- and a couple not so great, admittedly -- in one nice package. Simple graphics and audio, which are plenty fine. Lots of detail you can ignore if you want, but you can learn about brewing if you take a few seconds here and there. Interface is a little clunky, so you'll re-enter settings sometimes, but once you get used to it, it's not bad. The only real question mark is the sales model, where customers judge what to buy on markup...which is typically invisible to customers. However, I can see why this was done: as a means to create a dynamic market. Perhaps not the best solution, but not a bad one. However, this is a pay-one, no IAP, play as long as you like, offline game, and THAT is awesome. Add in the upgradeability of you brewery and employees, varied challenges and events, ad sheer scope of detail, and this is a game I'm delighted I found! SERIOUSLY hoping for a sequel!! Total A+!!
It’s always nice to find games that are worth the full price and I’m happy to say Fiz is one of those games. The management aspects were great, very engaging and surprisingly replayable. Fun writing and characters kept me glued to the story. Great job on this. I hope other people can enjoy it.
So let me first say that I like this game a lot. If you’re a fan of typical management simulators, you’ll probably like it. Affordable with hours of play, and no in app purchases. But there are a few issues I’d like to address: - I wish there was some way to skip the tutorial, it’s a small thing, but it gets annoying whenever you start a new game. On that same front, I wish there was a way to load an auto save from a day before or a few days before if you make a mistake. -one of the biggest issues I have is the way the sales and competitors beers work. First of all it doesn’t seem to make sense the way the budget and thirst indicators are laid out. I went through a whole game thinking I understood it only to read more forums and find out I was completely wrong. I feel like it would be much more intuitive to have budget be how much they would spend on each beer, and thirst be an indicator of how many beers they are going to buy. Also when it comes to selling your beers, even when I do it right, it doesn’t seem to work out. For example, I see that the beer of choice is fat and away an IPA based on 50 customers, I see that there are only 2 beers being sold and they are both lagers with an average quality of 400 and a markup of 3.0, since I can’t see the price of the other beers, I assume you have made the customers decision to buy based solely on quality, preference, and markup. I then sell my IPA with a quality of 500 and a markup of 2.0. The batch sells out fine, but under sales feedback, there are still people saying that they are choosing the competitors beer over mine even though it’s not their favorite style because the quality is that much better. NONE of these things are true, I am stocking their favorite style, with a higher quality, and a lower markup, it makes no sense. - also as far as markup and pricing go, when you get into brewing better more expensive beers to make, often you go to sell it and you can’t mark it up almost at all if you want to stay in the customers budget, not to mention that if you bring the markup up to wear competitors beers are they won’t sell and people complain that their too expensive. I wish that budget would go up accordingly as you progress in the game and brew more expensive beers I hope that all made sense, I haven’t actually complete the game due to frustration a few times, I know this game is a few years old, but I think it could be really good if a few of these issues could be fixed. Thanks!
If you like this genre game (simulation tycoon) then you'll really enjoy this one. The tutorial feels really weird because of your lack of options (you have to click what they tell you to click or you cant progress) but after the 1-2 minute tutorial the game is really fun. Easy to spend lots of hours playing.
Game seems enjoyable but unmaintained. The corners are cut off on newer iPhones and it hasn’t been updated in 4 years.
This was one of my favorite iOS games, but there are so few games like it.
Love this game beat it a couple times but there isn’t any sound? I’d really love to see a sequel or an update please🙏
One of the best executed management games out there. Hadn't played it in a while, picked it up again recently and it feels just as fresh.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.