- Price$2.99
- CategoryGames
- Versions3 archived
- Installable2 of 3
- AvailabilityRemoved from the App Store
- SellerCrazy Monkey Studios
- Bundle IDcom.crazymonkeystudios.empire
RequirementsCompatible with iPhone, iPod touch, and iPad. Requires iOS 5.0 or later.
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Report an issue“Empire is so tight it squeaks, and I suspect it’s the best game I’ve played this year.” - pockettactics.com – 10/10
"This is the iPad game of the year. Highly polished." - ipadboardgames.org - 9/10
“With Empire, Burgun and co. strip back the 4X genre to its fundamental parts, add a few twists of their own, and then chuck in some deck-building strategy for fun.” - pocketgamer.co.uk – 8/10
The barbarous tribes who fought amongst themselves for so many aeons are at last able to come together to found a wondrous civilization. Is yours the first of its kind in this world, or one of many? No man knows, but what all men know is that their Empire must not only survive, but flourish!
The world is full of terrible horrors, however, and they will wear away at your Empire from all sides. Natural resources have become more scarce. And perhaps worst of all, your powerful Empire has grown heavy and full of internal strife with its age. How long can you stand the pressures of survival before your Empire finally comes crumbling back down into the desolated earth from which it grew?
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EMPIRE introduces the world's first "Deck-Building 4X Strategy Game". EMPIRE is a quick, easy-to-learn yet difficult to master strategy/tactics game. FEATURES:
- Choose from 3 unique emperors to play, each with their own strengths and weaknesses.
- Procedurally generated worlds mean that no two games will be alike. Will you find valuable mountains to mine military materials from? Food-rich forests that will grow your Empire quickly?
- A unique take on the deck building mechanism similar to those in Dominion, Puzzle Strike or Ascension. Your deck grows during the game, and it fills with both useful Action Cards, powerful Spell Cards, -- and also totally useless Strife Cards. Managing your deck is an important part of staying strong!
- Dozens of interesting tactical cards featuring excellent art from concept artist Gilles Ketting.
- A unique grid based tactical combat system. Use your Action and Spell cards to get the upper hand and destroy the enemy forces!
- Unlike traditional 4X strategy games which not only take hours, but tend to become slow and boring late game, EMPIRE is a quick, elegant knife-fight of a game.
- Fantastic graphics - Gather resources and boost your economy - Create a massive army and defend your fortress
- Designed by indie game design superstar Keith Burgun, creator of 100 Rogues.
We have tons of plans for the game in terms of future content additions, balance patches, extra game modes, and other support.
Please check out our website at: http://empire-game.net/ Or come chat with us at our forums: http://www.dinofarmgames.com/forum/index.php?forums/empire.12/
Ratings Over Time
sampled from 6 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| October 26, 2013 | — | — | 110 | $2.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15This game is designed by the same guy who designed Hoplite. Two completely different games, each brilliant. I would buy anything by this designer, sight unseen, for console prices. Genius.
Interesting twist on 4x, deck building & a "rogue-like."
So far it's fun twist on civilization. Faster paced and more fun with a lot less depth. The simple rules still manage to translate into a game with many strategic complexities.
Gud
I did not like it, but I like long term strategy games. If you like short fast strategy games you can't go wrong if it is a buck.
Comprehensive. Strategic. Not over-complicated. Actual decision-making. No money involved whatsoever (can't rember if app itself was free). I buy tons of aps and delete nearly all of them. Not this one though
Have played this a few times, about to beat it with my third emperor. Not sure if I'm going to replay it after that. Lots of interesting stuff going on gameplay wise, but it feels kind of unsatisfying to need to abandon and re-settle cities regularly to keep going.
I've heard this game described as the opening setup phase of a turn based game like Civilization, and I agree. I love the openings of TBS games, and that's just what this gem of a game is like!
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.