- CategoryGames
- Versions2 archived
- Installable2 of 2
- AvailabilityRemoved from the App Store
- SellerUwan Studio
- Bundle IDcom.uwan.LightningFighter2HD
RequirementsCompatible with iPad. Requires iOS 4.0 or later.
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Report an issueArchived Reviews
8 of 15Please let this happen :D • bombs drop more often • allow enemies to drop extra life • allow enemies to drop shield • we can upgrade our fighters till damage 9999 (5000 coins = +2 damage) something like this But we can only upgrade damage when their level 5 evolution already.. Just a suggestion.. Really love and really attached to this game, so cool..
Countless enemies!! So many difficult enemies, I'm forever entertained. And the bosses, well, they are some of the most overpowered bosses in video game history. Only thing is that there are countless enemies. And, how do you earn gems? But overall, a very good game.
Despite better graphics, game still crashes and causes me to lose gem related boosts (magnet). And still there is no way to EARN gems in-game. So in order to really enjoy the game, we have to keep paying real money for gems. I would rate this game MUCH higher if it would work right and not try to continually siphon money from players just to enjoy the game.
All progress is gone. Why play the game if my progress won't be kept. I can still see my upgraded fighters I just can't use them. What a garbage app.
Several crashes and constant lag causing me to miss judge maneuvering ships
This is an awesome old school jet shooter game that stays tough. My only issue is that the game can stall for a moment on my ipad2, but the main cause of my deaths is the difficulty so it's still enjoyable!
I'll give it a 5 star when you fix the crash issue.
So I think the upgraded ships is awesome but I also think that with each evolve there should be a mini ship added for a total of 5 at evolution 5. And each mini ship would have the same weapon equipped as with the main ship, example: LIghtning with the green homing missiles would have 5 mini ships that each shoot one green homing missile. And for the ships that already have mini ships you could just add to that so the Void would haves maximum of 6 mini ships at evolution 1 and 11 mini ships that each aim at a target and shoot at evolution 5 and they could even be smaller and closer the the main ship. Or you could make it a customization thing where each mini ship has the option of having weapons from other ships if they are unlocked and then maybe you could evolve those as well.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.