- Price$6.99
- CategoryGames
- SubgenreRole Playing
- First releasedApril 21, 2011
- Versions4 archived
- Installable2 of 4
- AvailabilityStill on the App Store
- SellerSQUARE ENIX Co., LTD.
- Bundle IDcom.square-enix.FinalFantasy3Pad
RequirementsCompatible with iPad. Requires iOS 3.0 or later.
Something off?
Report an issueFINAL FANTASY III -- now on iPad!
When darkness falls and the land is robbed of light, four youths are chosen by the crystals to embark upon a journey to save the world.
FINAL FANTASY III was the first title in the FINAL FANTASY series to become a million-seller, establishing once and for all that Square Enix's classic RPG saga was here to stay.
A hallmark of innovation for the entire series, FINAL FANTASY III incorporates not only a job system that lets characters change classes at any time to the ability to summon powerful creatures such as Shiva and Bahamut.
The 3D remake of FINAL FANTASY III, with fully-rendered 3D graphics, duplicated the original's success.
- The four protagonists have been completely redesigned and new scenarios have been added.
- The 3D remake has really brought the cutscenes and battles to life.
- The Job system has been improved to bring out its best and most unique aspects, resulting in a more balanced game that is easy to enjoy.
- New save functions, including autosave, allow for players to quit the game at any time without fear of losing their progress.
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- High resolution graphics and retouched cutscenes.
- Smooth, intuitive touch-panel controls specifically tailored to improve the gaming experience.
- Gallery Mode, where players can view illustrations from the game or listen to the soundtrack, has been added.
- New visual designs for the Job Mastery Cards and the Mognet .
Chart History
Ratings Over Time
sampled from 7 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| April 24, 2011 | — | — | 71 | $16.99 |
| January 13, 2012 | — | — | 511 | $16.99 |
| July 28, 2013 | — | — | 805 | $16.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 25The notes on Saving in the Control Hints specifically say “Auto quicksave automatically saves your progress as you play the game.” So I naturally assumed that there was some kind of autosaving happening as I was playing the game. So I was shocked to discover after dying at the very beginning of the cave in Kazus that there was no autosave data I could resume from and I had to start playing the game over from the very beginning. These instructions about saving are extremely misleading. What if I had been playing the game for a lot longer before dying for the first time and then discovered I had to restart the game from the beginning?
Finally came around to buying the iPad version after owning and playing on psp. The graphics are clean, sound is great. Everything is there except proper controls. Ff4 has control support and works out wonderfully but this ff3 iPad version does not and is VERY DIFFICULT to control at times. Mainly the virtual analog stick. The sensitivity between walking and running is ridiculous to the point I wish it was more of a toggle that I can click to turn running Off or Always On. It can get extremely hard to just walk into a door to get inside anywhere. I don’t understand Square Enix lack of control support on iPad games such as this, Valkyrie Profile and Final Fantasy Tactics. I really don’t get it. Do they not read or see complaints and reviews? How much more positive reviews would be for one simple fix? I understand things get busy but people are spending hard earned money for these games. They aren’t free.
Seems like a fundamental oversight. Disappointing.
Is this version of the game going to be able to use controller. The Iphone version can but the iPad version should also need controller access.
there's no sound coming out of the game at all
The game is great, and the cloud back up save works between the iPhone version and the iPad version, even though this game is not a universal app. I know the cloud back up save works because I accidentally bought the iPhone version to play on my iPad, thinking that it was a universal app just as the rest in the series on the App Store. I was using my mfi controller when I discovered that I bought the iPhone version, and the controller worked great. But since I wanted the iPad version, I contacted apple for a refund to buy the version I wanted. When I bought the iPad version, I was surprised that there was no controller support! I do not want to contact apple again for a refund in order to play a version with controller support, especially since the iPad is the more likely platform to use a controller with. In short, please add controller support to this great game. Thank you
Sadly no controller support for this version of the game forces me to give it a one star review, seeing as I have waisted my money on it. I will go back to playing the iPhone version which does have controller support. Seriously, why can’t you transfer the controller support from one over to the other? You need to take controllers for mobile games seriously and it’s frustrating as a huge fan of Final Fantasy (the only game I consistently play besides Minecraft) to not have a decent way to access the catalog when you are so close. You have provided the support for so many other games flawlessly. I don’t understand the issue, considering you are charging a considerable amount for the game. It would be totally worth it if I had controller support but I feel ripped off and my money was waisted on this purchase. FWI, I purchased this game a while back and am still fuming about it.
... still no controller support o.0
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.