- Price$1.99
- CategoryGames
- Versions1 archived
- Installable1 of 1
- AvailabilityRemoved from the App Store
- SellerBlitwise Productions, LLC
- Bundle IDcom.blitwise.raptor
RequirementsCompatible with iPhone and iPod touch. Requires iOS 3.0 or later.
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Report an issueGet Raptor: Call of the Shadows on the App Store. See screenshots and ratings, and read customer reviews.
Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| December 28, 2010 | — | — | — | $1.99 |
| April 19, 2011 | — | — | 12 | $1.99 |
| January 11, 2012 | — | — | 23 | $1.99 |
| July 22, 2013 | — | — | 30 | $1.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 25Thank you for doing this
The game is great! I was so excited to see it on the store. I was telling everyone I know, an then bam! I got slapped in the face with terrible controls! Ok I revised my review after playing a little more. The controls take some getting used to. I enjoy it a lot more on the ipad. Please add button controls soon though! Please??!
I love Raptor, but the current implementation of the controls is pretty bad on this version. A separate fire button would be great, as well as the ability to have relative ship controls like in the iOS version of Tyrian. Until this is fixed I sadly cannot recommend this :( I wish they would fix this!
needs iOS 8 compatibility
Not supported on ios 11 still...
The plane is super Katty and slow, while the enemies plans are fast and elusive. Upset I paid for this... I'd like a refund.
First of all, thank you for making this port in the first place! I love that it's almost exactly like the original, including the opening sequence! I've been playing Raptor since I was about 6 years old, starting with a shareware copy on DOS. I am disappointed with the control scheme, however. As others have mentioned, the accelerometer controls are very laggy, and could use some sort of sensitivity setting. In its current state it is unusable. I do think that if the accelerometer controls were refined, this would be the ideal way to play. It would also be nice to have some sort of d-pad option combined with a "press anywhere on screen to fire" scheme. Although the drag and fire controls work, they are less than ideal and detract from the experience. Again, thank you for porting this to iOS! Everything else about this game is awesome! It's faithful to the original in almost every single detail! And on top of it all it runs extremely smooth! All this game needs is a bit of refinement to the control set up to really make it shine. PS- am I the only one who would like to see a port of Duke Nukem II and Jazz Jackrabbit on iOS? If the IP holders are listening (reading), I'd gladly pay up to $10 for either of these. Especially Duke Nukem II.
I was so excited to see this game on the App Store. Brought back some great childhood memories. The game looks just like the original, but the controls are TERRIBLE. Once the controls are fixed, the game will be much, much better.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.