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Castle Combat

iOS 3 can’t install from Safari. You can still download the IPA file, but you’re on your own after that.
Castle Combat
  • CategoryGames
  • Versions1 archived
  • Installable1 of 1
  • AvailabilityRemoved from the App Store

RequirementsCompatible with iPhone and iPod touch. Requires iOS 3.0 or later.

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To install apps directly onto this device, it must be jailbroken with AppSync installed.
1.0
Requires iOS 3.0+
Non-Retina
12.8 MB Install Download

Archived Reviews

Castle Wars (flash game) clone
     
by i_Wynn · October 8, 2010

Not bad for a clone, but needs deeper strategy and smarter AI. As long as you focus on your magic stat, it's hard to lose. It's virtually impossible to win with a 100 point castle because there is no big point upgrade for the castle. If some of this is addressed, I'd recommend it.

Great start
     
by Lonely Trucker · September 17, 2010

Great start, just needs a little tweaking. Such as animations, a few more sounds and able to continue the game if your interupted instead of starting over. Add these things and this game could be awesome. I love card based stratagy games, and the istore needs more of them.

Decent Castle Wars clone.
     
by Kevenly · October 2, 2010

There are no bells or whistles here, but care has been taken to make the graphics detailed enough so as to not look terribly cheap. If you are familiar with Castle Wars and its clones, there is nothing new here. Of significant note is the internet multiplayer feature which makes up for a not particularly challenging AI. My main complaint is so far is the difficulty with which it is to distinguish the tiny blurry graphic on each card that represents how much of whichever resource is expended for the card's effect. For that matter, the cards themselves are very bland and colorless and could use some serious enhancement to help distinguish them clearly. I would love to see animation related to the effect of the cards. The castles and fence do change heights but there is no graphical representation of the card's effects. When casting lightning, I want to see a cloud zapping the opponent's castle and bricks flying away explosively. Stuff like that! I hope this game continues to be developed, but I don't see any sign of such interest from the developer. I absolutely love Castle Wars and clones. There are precious few, so I am always excited to try a new one. Castle Combat now sits comfortably on my home screen next to TowerLand, Strongholds and Dungeon Solitaire. Though it is nowhere near as complex and developed as those three (think Castle Wars 1.0), it's definitely worth its 99 cent cost for any fan of this neglected game type.

Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.