- $0.99
- Category: Action
- Versions: 3 archived
- Installable: 3 of 3
- Seller: Chillingo Ltd
- com.chillingo.monstermayhem
Requirements: Compatible with iPhone and iPod touch. Requires iOS 2.0 or later.
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Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| May 10, 2010 | — | — | 14 | $1.99 |
| February 15, 2011 | 1.5 | — | 2,605 | $0.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 25Monster Madness is a highly addictive and enjoyable adventure. You will only want to put it down after many hours of fingers craps from repetitive monster slaying.<br/><br/>The game is well worth it's price tag and appears very stable. Still, with the exception of a cosmetic update, the developers seem pretty inactive with updates and patches. There is a well known 'Achievement' bug which does not award you with some accomplishments although you have rightfully earned them. For people like myself, who enjoy earning every achievement, will be disappointed until the developers correct the issue.
I would have rated higher but it force closes after each level. I really like this game too but the force close is really annoying!!!!!! Please update---
Like I said, Fun, except for the freaking spiders and the unawarded achievements!
I take it back this is my favorite app. I beat it in 1 day.
Needs retina support for the full game, not just the icon.
Addicting! I am in full blown crisis at this point! I love this lil game to pieces! I would describe it more as a tapper than shooter. It reminds me of bedbugs. There are different monsters and various weapons to use against them. Not all weapons work on all monsters, and some monsters are only damaged by one weapon. There's even a monster that if you tap it you take damage. I'm playing normal and it picks up speed quickly. Also each level is broken up into waves. If I had any suggestions they would be this: put ammo counts below the weapon buttons to see what you have left of each w/o having to click on it, and put in a progress bar to see how many more monsters per wave. Which don't get me wrong , don't take away from the game, they would simply enhance it. This was a very well thought out game complete with achievements. The controls are simple and responsive, almost intuitive. And it's not simply a time waster, it really holds its own. Fabulous art work, too! The spider reinforces my real-world hatred of them, lol! No matter, I Love it! Thanks, this was exactly what I was looking for!
:~}
Monster ate my homework has the same music
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.