3D Bench
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8 of 15They say the game is free but once you go into the game you have to pay to play the game what?!??!?!?!?!?!?!??!?!?!?!?!?!?!??!?!?!?!?!?!?!?!??!?!??!?!?
I am on an iPhone 12 and the game still won’t let me control the troops and exits the battle half way through.
Every time I try to play the game it kicked me out and makes me replay again but I never get past the 1 level and it says I need to pay just to play the game
I cant play it for some reason i tried playing it on my ipad but didn’t work and my phone and i have the iphone 12 mini still cant play it. Can you fix this developer
Well made and enjoyed playing the "risk" like game play
Okay so I got this game and i thought I could play but can I no<br/>I want to play thee frickinnn game nowwwwww grrr 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬 you f 🤬🤬🤬🤬🤬🤬😈😈😈😈👹👹👹👹👺👺👺👺 I want to play the gameeee f🤬 you you b🤬🤬🤬😡😡😡🤬🤬🤬🤬🤬🤬🤬🤬😡😡😡😡👹👹👹👹👺👺👺👺👿👿👿👿😈😈😈😈 just this once plsssssssspslspslspslspspslspssl throws I pad on floor. you 🤬🤬
Luis Rodrigues I love your games but here’s one problem it keep kicking me out and I have a iPad Air 3 so can you add a update for My tablet it would be so nice and I hope you had a nice life Making these games And also another problem I can’t control anything like the other guy said
Something is artificial about this “benchmark” as what is being displayed doesn’t equal to how the 2020 iPad Pro only scores 15 FPS. device doesn’t get warm in the slightest yet the performance is terrible even though the graphics are that of playstation 1 but some how even with lower resolution textures. There are many tanks shooting each other ( if had to guess 200 at most ) but the extremely low polygon count and lack of any lighting, geometric complexity, shadows, or really any graphic fidelity to make iPad Pro hurt this much is very suspicious. That and iPad Pro can run fortnight at 120 FPS locked ( granted on medium settings but it’s safe to say even mobile fortnight at 120fps is infinitely more demanding than this benchmark from 1996 ). I definitely wouldn’t trust the number I see as it’s got to be artificially throttled probably only uses 1 GPU and 1 CPU core when running.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.