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iOS 3 can’t install from Safari. You can still download the IPA file, but you’re on your own after that.
Sword of Fargoal
  • Price
    $1.99
  • CategoryGames
  • First releasedDecember 1, 2009
  • Versions4 archived
  • Installable4 of 4
  • AvailabilityRemoved from the App Store
  • SellerFargoal, LLC

RequirementsCompatible with iPhone and iPod touch. Requires iOS 2.0 or later.

Customer Ratings

As of December 19, 2018
     
603 Ratings

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★★★ AWARD-WINNING DUNGEON-CRAWLER RPG — ALSO CHECK OUT FARGOAL.COM FOR BREAKING NEWS ABOUT UPCOMING FARGOAL 2!! ★★★ — Welcome to Sword of Fargoal®, the classic dungeon adventure with completely random map generation so it is different every time! Embark on your quest to rescue the Sword of Fargoal, hidden deep within the dungeon on the 20th level, and make it out alive before the walls begin to collapse around you!

★ WHAT PEOPLE ARE SAYING:

5-Stars — Selected as one of the "Best iPhone Games" by TouchArcade's "2009 Buyer's Guide"

"Just spent some quality time with it, i'm hopelessly in love"

"This game is really worth its price and even more. There are games you pay 5 to 10 bucks for and they aren't nearly as addicting as Sword of Fargoal is. I hadn't more fun with the last RPGs I played." — Fans from TouchArcade forum

“Sword of Fargoal is one of the best loved roguelike games ever to light up a CRT … Those who've never played a dungeon crawler before might just find themselves drawn in to Sword of Fargoal.” — TouchArcade

“Fargoal has been beautifully polished in the visuals department without getting too far from the original game's quirky charm and retro stylings ... It's playable and addictive, perfect fodder for the iPhone / iPod Touch, and certainly one of the best mini-adventures you can get.” — iPhone-Gamer.net

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★ GAMEPLAY VIDEO & TRAILER: www.youtube.com/swordoffargoal

★ KEY FEATURES:

✔ Completely randomly generated — different every time! ✔ Over 20 Dungeon levels & 100 unique dungeon maps per game ✔ Over 28 monster types with special abilities, weapons, & spells ✔ Hidden traps & treasures, gold, spells & potions ✔ Subtle 3D dungeon with cool “retro” top-down map ✔ Full zoom, tap, & swipe intuitive on-screen movement ✔ All original music by British composer, Daniel Pemberton ✔ Animations by Emmy-winning animator, Charlie Canfield

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★ TouchArcade.com Says:

In its 1996 anniversary issue, Computer Gaming World listed the game as #147 in the "Top 150 Best Video Games of All Time." It has been inspiration for many dungeon crawlers created since...

It features completely redone graphics utilizing OpenGL ES to add depth to the stony visuals. It allows for pinch-and-spread zoom control to focus on the action at hand and features an optional on-screen mini map to aid in negotiating the twists and turns of each dungeon level.

But, really, what makes the game so well suited for the iPhone is its casual nature as compared to the typical roguelike. And that's not to say the game is shallow or light on dungeon crawling action, but rather I feel it's simply a bit more accessible to the typical gamer than, say, Nethack, Moria, or Rogue thanks to an economy of controls, spells, and the like.

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★ SUPPORT, INFO & FEEDBACK: www.fargoal.com

★ FOLLOW OR JOIN AS A FAN! twitter.com/fargoal www.facebook.com/fargoal

★ LEGAL NOTICES: Sword of Fargoal® is a Registered Trademark of Jeff McCord. Original Sword of Fargoal design, Copyright © 1982, Jeff McCord. Sword of Fargoal for iPhone, Copyright © 2009-2012, Fargoal, LLC.

Sort by Date
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To install apps directly onto this device, it must be jailbroken with AppSync installed.
1.0
Requires iOS 2.2.1+
December 1, 2009
46.5 MB Install Download 2 more copies ›
Sword of Fargoal 1.0-Hexhammer.ipa · 46.4 MB Install Download
com.fargoal.Fargoal-iOS2.2.1-(Clutch-2.0.4).ipa · 46.4 MB Install Download
1.2
Requires iOS 2.2.1+
52.5 MB Install Download
1.5
Requires iOS 2.2+
Non-Retina
June 19, 2010
48.4 MB Install Download
1.7
Requires iOS 3.0+
Retina
July 19, 2010
57.5 MB Install Download 2 more copies ›
com.fargoal.Fargoal-iOS3.0-(Clutch-2.0.4).ipa · 57.8 MB Install Download
Sword of Fargoal (v1.7-ARMv7 os30)-most_uniQue.ipa · 57.8 MB Install Download

Bundle Size Over Time

Bundle size over time46.5 MB — December 1, 2009. 48.4 MB — June 19, 2010. 57.8 MB — July 19, 201014.5 MB28.9 MB43.4 MB57.8 MB46.5 MB — December 1, 200948.4 MB — June 19, 201057.8 MB — July 19, 2010Dec 2009Jul 2010

Ratings Over Time

sampled from 7 archived captures
DateVersionRatingRatingsPrice
February 10, 2010 — — 146 $4.99
September 6, 2011 1.7 — 4,276 $2.99
January 9, 2012 — — 4,297 $1.99
January 17, 2013 — — 4,410 $1.99

From archived App Store listing data, captured by the Wayback Machine.

Archived Reviews

8 of 25
Bought subscription only to be told I didn’t
     
by Dangermen. · December 26, 2021

I bought a subscription only to be told I didn’t. There is no ‘restore purchases’ button and when I try to resubscribe it bombs out. :/

Previously Purchased? Don’t Need To Join
     
by Ubisububi · March 27, 2020

If you’ve bought this or any other GameClub game, you don’t need to join! Just create an account, then download your purchases straight from App Store. Your registration info will be used to verify previous purchases, then you’re off and playing with no subscription necessary. This is not an exploit or a workaround.

My childhood in my pocket!
     
by Izzy the Bootblack · January 11, 2015

I played this game A LOT on the Commodore 64. It's taken all of the familiar elements, and made the game even better. Even though I am not anti-tech, I went kicking and screaming into being an iPhone owner. Thank you for bringing me a game I already loved, and then making it better!

Fargoal
     
by mrsmarymc · December 25, 2019

I love this game! Been missing for years. Love killing monsters and going exploring.

Game abandoned by developer-why!?!
     
by Demandred99 · September 7, 2016

This is one of the best, if not the best rogue-like game out there. Sadly,it freezes on the iPhone 6 Plus. There have been no updates in years and no developer responses to emails. It's probably time to remove it from the App Store.

Not Free with adds
     
by Johnathaneeeee · January 10, 2020

They make it sound like it is free with adds, but when you try to keep playing it won’t let you with out a paid game club.

Requires you to give personal info to 3rd party.
     
by Focus0101 · June 25, 2020

I bought this game with money many years back and recently reinstalled it. It’s now asking me to give my email address to some random third party company to play it. This is very untrustworthy and I feel people are better off finding something else.

...
     
by TheTheory · January 8, 2020

Sword of Fargoal has long been missing from the App Store—an unfortunate casualty of not being updated as iOS advanced. Many games have disappeared like that, but none stung quite as much as Sword of Fargoal. I have spent so much time on this game over the years. BUT WE’RE BACK, BABY! Sword of Fargoal is finally returned to the App Store and I’m poised once again to sink uncomfortable amounts of time into dungeon exploration. At first Sword of Fargoal seems simple: Enter dungeon, explore, beat enemies, rinse, wash, repeat until you either win (which is really freakin’ hard) or die. But that initial impression gives way as you start discovering all the little details that make exploration so fun: hidden passageways, hidden doors, trap-laden labyrinths with treasure (or nothing?) at the center. Battles are dice rolls based on stats; once you initiate they unfold automatically—although you do have choices if it’s not going well: Attempt to disengage by running, or teleport away (if you have a teleport spell). That’s how I die—believing I can save that teleport for a better time, then all of a sudden my health is nil. The variety of settings and treasure make pushing through the foggy dungeons a true joy. Watching the map reveal while descending the various levels required to get to the bottom. Yes, this is a rogue-like, a genre that has had many entries, but none are as strong, as engaging, as compulsively replayable as Sword of Fargoal. I’ve played this game since its original iOS release and I still feel like I could turn up something new and incredible as I push forward in the randomly generated dungeons. It’s what makes Sword of Fargoal so incredibly compulsive.

Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.