- Price$3.99
- CategoryGames
- SubgenreAction
- First releasedJanuary 7, 2020
- Versions0 archived
- AvailabilityStill on the App Store
- SellerKyle Barrett
- Bundle IDcom.kylebarrett.everfighter
RequirementsCompatible with iPhone and iPod touch.
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Report an issueEnd of the Universe is a challenging, fast-paced space shooter with rogue-like elements. Players rapidly build up and break custom star fighters with every run, all while trying to survive existential horrors lurking at the edge of space.
Designed for short, energetic sessions with a one-touch control scheme. There are over 100 otherworldly weapons and skills to discover, 1000s of meaningfully different ship combinations to create, and hundreds of enemy types to face down.
The game also features a branching narrative with dozens of unique environments and challenges to encounter. The farther out you get, the more bizarre things become.
Key Features:
-1000s of dynamically generated ships to unlock and upgrade. -Challenging, skill-based combat with mobile-friendly controls. -Streamlined & deep ship modification system. -Colorful, retro-styled pixel art. -70+ Game--changing skills and weapons to find and master. -60+ enemy and boss variations to take down. -Challenging endgame with secrets to unlock. -Dozens of unique, mind-bending environments to discover. -Massive replayability with branching narrative choices that can take players across entirely different ends of the universe.
No versions in the archive yet.
Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| November 28, 2023 | 1.5.3 | ★ 4.4 | 27 | $3.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 11I’ve spent WAY more time with this one than I’d care to admit, and I don’t even like danmaku games! EotU is as hard as nails, but don’t let its high difficulty scare you off; it’s the right kind of challenging, the kind that makes you, the player, WANT to “git gud.” I just have three issues/complaints: the warp projector will crash the game when equipped on any ship some reason; the game crashes without fail on level 59/60 of adventure mode (my phone’s an older model, so this one might not be the game’s fault); and the game doesn’t tell you HOW to unlock new ships and weapons—when you unlock something, it just shows you a prompt saying you’ve unlocked it. Even with the aforementioned issues, the game’s a great time for danmaku fans and non-fans alike. I highly recommend it.
I have two specific criticisms: 1. There is a significant delay between when you touch down on the screen and when the ship responds to your input. I cannot understand why this exists in a game with tiny, cluttered stages, and bullets flying everywhere. If you need to adjust your finger mid-combat, you’re probably going to get hit. 2. If the ship keeps moving forward when you lift your finger, then why allow the player to decelerate at all? Why not just have the ship decelerate to a stop when you lift your finger? The current system makes the opposite of sense... it’s like having a car that goes forward in neutral and goes into neutral when you throw it in reverse. Immortal Rogue had tight and intuitive controls. What exactly happened here? In its current state, this game is trash.
The developer clearly continues to care about his game (which makes sense after so much effort already put in!). The last couple of updates have been awesome. Here are my further suggestions: 1. Boost gets me killed more often than it helps. Now that two finger control is in, maybe make boost activate when swiping with the second finger? 2. There is a bug where you end up on a stage with infinite squid things (tentacles and with mouth on top). They keep spawning even if you kill them over and over for an hour and your hand cramps up painfully. Another thing to note is that when this happens the squid things also have a glitched attack where they have the spark animation but no “bullets” fly out. So the poor things are defenseless except for ramming you. Every time I’ve gotten this glitched stage (twice now) I’ve maxed out my ship XP, since they continue to drop that. 3. What is the logic behind when you unlock a ship? I have all my ships maxed out and any further runs seem to just waste XP until I “magically” unlock a new ship between stages. Also, a better way to manage your hangar would be cool, like the screen on the promotional stuff where you see all your ships arranged in a grid. 4. More scenarios, with greater impact on game play, are of course welcome. I have all of the in game text and choices memorized lol.
Same person also made immortal rogue. Definitely a must buy.
What a great game. Thoroughly enjoy every aspect of my gaming experience so far. A+ rating for the developers on this one.
Great game! Very addictive!
Hello Love this game. The second plasmoid gun that bounces from one enemy to another keeps crashing my game when I choose to equip it. Please fix this. Thank you. I have the newest iPad mini.
Any plans to add/update?
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.