- $3.99
- Category: Games
- First released: March 12, 2017
- Versions: 4 archived
- Installable: 3 of 4
- Availability: Still on the App Store ↗
- Seller: kunabi brother GmbH
- kunabi.EuclideanLands
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 8.0 or later.
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Report an issueA beautiful puzzle game with unique mechanics that blends isometric architecture and turn-based movement into an exciting medieval game world.
Shift and rotate the world to change perspective. Solve tricky puzzles to deceive and defeat the evil enemy and its servants.
=== FEATURES ===
• 5 chapters & 40 challenging levels • One-of-a-kind gaming experience • Beautiful cubic architecture • Various enemy types • Fierce boss fights • iCloud sync
=== RECEPTION ===
"A modern iOS masterpiece" ~ Mac|Life
"Magnificent rotating puzzles" ~ Kotaku
“Relaxing and challenging at the same time.” ~ The Verge
"A Masterful Puzzle Adventure" ~ PocketGamer
"Absorbing Brain-Pleaser" ~ Macworld
"Looks and sounds amazing" ~ Stuff
Bundle Size Over Time
Chart History
Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| December 13, 2017 | 2.1 | ★ 4.7 | 776 | $3.99 |
| December 15, 2017 | 2.1 | ★ 4.7 | 781 | $3.99 |
| December 15, 2017 | 2.1 | ★ 4.7 | 787 | $3.99 |
| December 16, 2017 | 2.1 | ★ 4.7 | 793 | $3.99 |
| December 18, 2017 | 2.1 | ★ 4.7 | 811 | $3.99 |
| December 18, 2017 | 2.1 | ★ 4.7 | 816 | $3.99 |
| December 15, 2018 | — | ★ 4.7 | 2,658 | $3.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15I love both the game itself and the visuals, which are in the neighborhood of Monument Valley’s minimalism without feeling like a wannabe. It grows progressively more puzzling as unexpected twists in gameplay mechanics limit or altogether cancel out earlier, easier ways to kill the opponents. This game makes me wrack my brain and look for patterns and think several moves ahead. Still not all the way through it. And when (if) I get to the end, a do-over awaits because the game judges and awards you if you can complete a given level in fewer moves and also tells you the fewest number of possible moves for each level. Oh and there’s a brain-bogglingly cool AR mode, in which you walk around the game instead of turning the game on the screen when your guy has been rotated to the opposite side. Just bonkers. I love it. I’d give it 6 stars if I could. Also, there is a sequel called Euclidian Skies. Just bought it today. I hope it measures up to the very high standard the developers have set for themselves here. Judging by the preponderance of 5 star reviews, I suspect it does.
It was great until level XXIV. There was no introduction to how this mechanic works and it feels largely random. There is no undo button so one false move you could be forced to start over from scratch. I’d like my money back.
I thought this was another game like Euclidean Sky. It has Euclidean in the name and the little preview showed a geometric shape that you maneuver a character through. Nope the shapes are about as complex as a rubrik’s cube but the game’s thing is battles. I don’t want battles. I bought the game to chill out and enjoy maneuvering through perspective based puzzles not f@$-king battle.
IPad Air v1, 128Gb, os v12.4.8 I’ve done about a dozen puzzles. It has crashed three times when I execute the final move capture move.
Besides the boss levels, this is a very clever, challenging, and fun game. But I really don’t like the boss levels. In the rest of the game, you can move different parts of the cube in any way you want as many times as you want. In the boss levels, though, the only way to move parts of the cube is by moving the character, and there is no way of telling which way it’s going to move. At first I told myself, no, it’s not actually random, there must be a pattern I haven’t figured out. But then I started a boss level by moving the character to a specific square, and part of the cube rotated to the left. I restarted the same level, started the exact same way, and part of the cube rotated downwards. This is very frustrating because you have to rely more on luck than skill during these levels.
How do you start level 1? There's nothing that even hints at how to get into the game except for the hands holding the iPad, which is in no way instructional. Any game where my kid asks for a YouTube video just to start playing is not worth the effort.
I bought Euclidean Lands several months ago, played a few levels, then had something come up. I just downloaded again (now that we all have a bit of time) but can’t reset. I don’t want to start from level 4! I don’t understand the mindset that thinks one play is all should be allowed, and that will encourage us to buy the new versions of game.
Doesn’t have longevity to it. Boring quick.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.