- Price$4.99
- CategoryGames
- SubgenreStrategy
- First releasedOctober 6, 2016
- Versions1 archived
- Installable1 of 1
- AvailabilityStill on the App Store
- SellerKlei Entertainment
- Bundle IDcom.Kleientertainment.invisible
RequirementsCompatible with iPad. Requires iOS 8.0 or later.
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Report an issueTake control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Key Features
-Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.
-Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.
-Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.
-Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.
Ratings Over Time
sampled from 5 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| December 11, 2017 | 1.1 | ★ 4.6 | 30 | $4.99 |
| November 28, 2020 | — | ★ 4.7 | 74 | $4.99 |
| December 7, 2023 | 1.1 | ★ 4.7 | 84 | $4.99 |
| December 2, 2024 | 1.1 | ★ 4.7 | 86 | $4.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15Excellent Game! It takes the Xcom type experience to a refreshing new level. Keep up the good work! Please come out with expansion DLC or part 2!! If you like sneak/stealth games....this is a must have!!1
I have been interested in this title on pc for a while but had not gotten around to downloading it with all the other titles already sitting in my backlog of shame. While visiting family for the holidays I figured I would give it a try on my iPad 2017. It looks to be a direct port of the pc title and so far it has been great. I saw a few people asking for mfi controller support and while that is always welcome it is not necessary imo. This title seems to work great with touch controls and being turn based it is well suited to the iOS platform. The game is great fun and has been very well received by the press on multiple platforms. I would suggest reading some of those reviews to learn more about the specifics of the game. One huge feature that put it over the top for me was how scalable/flexible the difficulty can be. As I play more games on the iPad I have been looking for two things. Either mfi support for action based games or turn based games. I really don’t enjoy touch controls for action games on iOS. The problem with most turn based games for me is I am relatively new to turn based tactical games and they usually kick my butt. Even on the easier difficulties XCOM has its way with me.... I’m still learning. This game has four or five difficulty levels but within those levels it has customizable switches and parameters for various events in the game. These would include items like escalating alarm levels, how long a guard will stay down if knocked out, how many rewinds you get per level etc. The end result is you have a turn based tactical game with incredible production values and gameplay, that can be set very specifically to the level of challenge you would like. This also allows it to be almost infinite replay value based on the parameters you set and the fact that all the levels are randomly generated. For me it has been really enjoyable to get started with, and now I can go back and make it a bit harder as I learn the nuances of the game. Anyway, if you have an interest in turn based tactical games I don’t think you can go wrong with Invisible Inc. on a newer iPad.
Failing and starting over has been designed into this game, just like Faster Than Light. I call that limited marketing vision. Otherwise, I love this game. It’s just that after about the 5th restart, it’s no longer fun. Just tedious. They’re leaving money on the table with this kind of game design, in my opinion, as not everybody considers countless restarts as enjoyable, especially the paying real money for the pleasure. Plus I don’t care for Desktop ports that are not ‘really’ adopted for iOS. Using the mouse pointer Desktop icons, which are always too small, etc.
One of those sadistic games that makes you replay levels over and over, but are impossible to win. Total waste of money.
Please release the Contingency Plan DLC!
Great game combining shadow run and net runner, with a hint of Xcom.
I should have noticed this hasn’t gotten an update in 6 years! Please update the gameplay area at least to go to the edges for all iPads. The gaps on the sides are massive. Please! 🙏
This game has plenty of accolades but adding my two cents. Put the fantastic art work and design aside and you’ll find a perfectly balanced game. It’s the simple but challenging puzzles that engage us. Invisible Inc does just that. Not a ton of character modifications but enough to engage you in thinking how to approach situations. A handful of different missions but not a massive endless world unless you designate it so. A limited set of characters but with unique characteristics. A simple but compelling story. This is mastery of the art of game creation. Well done.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.