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Legend of the Skyfish
 This app is designed for both iPhone and iPad
  • Price
    $3.99
  • CategoryGames
  • SubgenreAdventure
  • First releasedAugust 18, 2016
  • Versions1 archived
  • Installable1 of 1
  • AvailabilityStill on the App Store
  • SellerCrescent Moon Games

RequirementsCompatible with iPhone, iPod touch, and iPad. Requires iOS 8.0 or later.

Customer Ratings

As of December 13, 2024
     
13 Ratings

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Legend of the Skyfish is a beautiful action adventure puzzle game with a unique weapon and tool - a fishing pole!

Follow the intrepid Little Red Hook on her journey with the Moonwhale to defeat the monstrous Skyfish.

Use your fishing pole as a weapon or a grappling hook, and upgrade it as you go.

Legend of the Skyfish is filled with beautiful hand-painted art, intricate action puzzles and unique enemies. Explore a huge world of 45 handcrafted levels and defeat giant bosses.

Features:

- Unique fishing/grappling hook mechanics - Gorgeous hand-painted environments and creatures - Original music score by Sean Beeson - 45 handcrafted levels - Epic boss fights - Many items to find and use - Various puzzles to solve - Great for all ages!

And also:

- MFi Controller Support - Universal app: purchase once and play on both your iOS device and your Apple TV - Game Center achievements

Follow us for the latest info and game news!

• http://crescentmoongames.com/other-games/ • http://facebook.com/crescentmoongames • http://twitter.com/cm_games

To install apps directly onto this device, it must be jailbroken with AppSync installed.
1.0.6
Requires iOS 8.0+
113.0 MB Install Download

Chart History

Top Paid View chart ›
Peaked at #34 (August 21, 2016) · 1 archived capture · Aug 2016

Ratings Over Time

sampled from 9 archived captures
DateVersionRatingRatingsPrice
July 26, 2018 1.06 ★ 3.5 106 $3.99
July 27, 2019 1.11 ★ 4.0 112 $3.99

From archived App Store listing data, captured by the Wayback Machine.

Archived Reviews

8 of 15
Problems keep it from being great
     
by Kayakbabe yawls · November 14, 2016

The game has some problems which keep it from being that much fun. The controls are too touchy and seem to lose calibration ( especially for movement) . Also the boss at the end of the first level is exponentially more difficult that a first level boss should be. After about 10 tried, I just quit. And I usually love games like these. It is too bad, the graphics are nice... I think the two issues I mentioned have kept this from selling. I would suggest that the developers fix the controls, make the bosses not killer tough in comparison to the level just played through (not easy, but easier more in proportion), and to get people to try it, drop the cost down. As it is, with its problems, I cannot recommend this game.

Looks great but boring
     
by Mx4747 · January 5, 2017

This game. I wanted to like it. It's charming. It's got high production values. It's just not fun. Movement is slow and awkward, fighting is slow and awkward, puzzles are either way, way too easy or not that hard but convoluted. Great concept, great art, solid mechanics but a drag to play. Oh well.

Disappointed
     
by BrooklynFit · January 21, 2021

I have the arcade subscription and I played the second version to this game which I love! I actually paid for this one thinking it would be just as fun. The graphics are no where near as nice and the fact that there is no dodge button makes it annoying to play. Don’t waste your money on this game!!! I deleted it after 30min of playing

iPhone X screen problem
     
by Helios787 · October 3, 2018

Make it fit the iPhone X screen please!

Not amazing, but good.
     
by Joe.black4 · November 3, 2017

Levels were a little too easy and repetitive for me. Breezed through this but would be good for a younger audience.

Great game
     
by toot toot mc bumber snazle · March 22, 2020

Why do people not like this. So Zelda like.

Good
     
by Marytj · September 30, 2016

Good game but the controls to fish doesn't work right

Enjoying it but have a few problems
     
by obstinateRixatrix · June 4, 2017

Controls just feel awkward but I think that's just the curse of touch screen for me. There's a part in the end of 2-13 right before getting to the totem, where you have a timed challenge but the attack button covers up a rock that's in your way. It's not so bad in normal play but with a timed challenge it's a little awful. Game is not bad though

Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.

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