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IWO: Bloodbath in the Bonins

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iOS 3 can’t install from Safari. You can still download the IPA file, but you’re on your own after that.
IWO: Bloodbath in the Bonins
  • Price
    $4.99
  • CategoryGames
  • Versions1 archived
  • Installable1 of 1
  • AvailabilityRemoved from the App Store

RequirementsCompatible with iPad. Requires iOS 8.0 or later.

Customer Ratings

As of December 14, 2018
     
9 Ratings

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Iwo Jima was a critical point on the flight path of US bombers from their Saipan bases to their Japanese targets. The island would be a refuge for malfunctioning or damaged bombers coming or going. An obvious target for a US amphibious assault, the Japanese had reinforced the garrison and dug miles of tunnels the length and breadth of the island. Their goal was to inflict maximum casualties on the Americans to force them to reconsider the seemingly inevitable invasion of Japan. The resulting battle was brutal, even by the standards of the Pacific War.

- Expansive campaign spanning the battle of Iwo Jima from 19th Feb to 22nd Mar 1945. - Digital re-imagining of a classic strategy board-game. - Re-create the military strategy utilised by US forces on Iwo Jima. - In-depth tutorial and in-game tips. - Large Hex-based campaign map which encompasses the entire island of Iwo Jima. - Weather system with direct implications on gameplay. - Comprehensive information database covering key aspects of the invasion of Iwo Jima. - Accurately re-created 3D models of the tanks, planes, battleships and bunkers involved in the WWII conflict. - Adjustable zoom allowing classic board game mode with digitally recreated counters, or get close into the action with detailed 3D models.

Dec 2018
To install apps directly onto this device, it must be jailbroken with AppSync installed.
1.1.0 (1.1.1)
Requires iOS 8.0+
February 24, 2016
100.7 MB Install Download

Chart History

New & Noteworthy · Weather View chart ›
Peaked at #89 (December 26, 2015) · 1 archived capture · Dec 2015

Ratings Over Time

DateVersionRatingRatingsPrice
December 14, 2018 — ★ 1.4 9 $4.99

From archived App Store listing data, captured by the Wayback Machine.

Archived Reviews

8 of 13
Good but needs changes
     
by MiesVanDerMom · June 15, 2020

The game is great, and all, but the AI is too smart, you can rarely kill an enemy. The AI kills your units too fast, and timing is is a little bit ridiculous. Please make the game easier by changing the AI difficulty. Also, just give us infinite time. Don’t make us land all twenty six available for landing from the tab and then only have nine left from reserve units, which decrease the time. The map and the weather is interesting, and cost of the no matter weather you don’t or do land units you still don’t win. Anyway though, it’s a pretty good game, besides the randomness and difficulty.

Keeps crashing
     
by tiger3 time · December 29, 2015

Have all their games love them,this keeps crashing. Don't know how. To fix it

Bad game
     
by Normadyfly33 · May 24, 2016

This game is the worst on the market today! I have played 20 times and have not come close to defeating the Japanese. Very boring after a few days....Glenn T

Didn't like it
     
by Me Tom · June 27, 2016

Not much action ,kind of childish play action.You wouldn't think it was from this company,all the other games are Great.Send this one back to,Playschool Ps. I didn't see any "planes", silly sound affects too

Needs work
     
by Bigdaddy87 · February 26, 2018

Had high hopes for this one, but alas, it was not to be. Game save does not work, even though you have the option to continue a game. Should have saved my money. Too bad you can't try these things on a trial basis and get a refund when they stink.

Too new to judge
     
by Duncan ok · December 25, 2015

I haven't spent enough time to judge it properly, but I have initial impressions. I love many of their WW2 games, all the TBEF games, TB North Africa, TB1944, and Normandy is epic. Out of the box, first experience with those games flowed easy, play is intuitive, and you don't need to learn arcane unit icons. Terrain features are visually obvious. So far, IWO is nothing like this. It's clunky to play, unit identification as to type (infantry, armored, artillery, machine gun, etc.) is not readily apparent, or so far for me, distinguishable at all. They seem to be all the same. Movement and progression through the combat phase is klunky and disjointed, no real flow to it. In the other Ww2 games you move units one at a time, and fire their weapons, adjusting subsequent attacks based on the results of earlier ones. In this game, you don't get that smooth flow, move, fire, move, fire. Maybe I'll get used to it, but it hasn't been what I expected or looked forward to.....at least from what I've seen so far. We'll see if I feel differently after some more game time.

Crashes
     
by Lord Blood e' Mush · September 8, 2017

Can't believe, spent good money on their software and they don't maintain. Software crashes during a turn. Terrible! Especially since this isn't rocket science. Save your money can keep looking. Don't buy Hex War.

A Hot Mess
     
by Dinkydoo4692 · December 30, 2015

I've been trying to play this game since Christmas Eve, but it's unplayable. As another reviewer observed: Clunky controls, zero flow, and no logic. This game doesn't know what it wants to be, so it fails.

Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.

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